The Security Card was originally to fill this role but was cut in favor of the retinal scanner, forcing the player to preserve lives instead of picking a security card off a corpse. It is unknown if it is a newly made scanner or a retconned Black Mesa scanner. When deploying and hiding back into the column, it uses Combine Camera sounds. This is a sub-page of Half Life 2 Texture Recreation. It is not seen later, being mostly a nod to the previous episodes. Hidden inside a column, it can be accessed by moving the Black Mesa scientists portrait. In Half-Life 2, a retinal scanner is operated by Kleiner in his lab to access the teleport. Kleiner using a retinal scanner to open the door to the Kleiner's Lab teleport. Sometimes briefly, sometimes very long, and either high or low.ĭr. The beeping sounds of the original version vary.This model also replaces the brush retinal scanner in the PlayStation 2 version of Half-Life. It also contains a tube of electrical wires on the right hand side, lacks the flashing dots of the original version, and emits a buzzing sound instead of a voice answer when access is denied. The screen, when activated, shows a clockwise circling of a crosshair-like scanner process around an orange retinal image. This shows the actual scanning component on a hinged pivot with the word "SECURITY" on it. In Decay, the brush retinal scanner was replaced by a detailed model.It is likely they were the primary scanners used in Black Mesa in the past, subsequently replaced by retinal scanners in the modernized areas of the facility. Rosenberg reach an older part of Black Mesa, where Hand Scanners and different Chargers are used. After the Resonance Cascade many retinal scanners are broken, preventing the player from using the nearby door or forcing them to break the door window.Some retinal scanners have the words "Caution: Avoid motion while retinal scan is in progress" above them.Sometimes an idle retinal scanner will have display an active state, as seen for instance in the Advanced Biological Research Lab. When the access is denied, a voice says "Access denied". When the access is granted, a beep can be heard. When used, it turns to orange and shows a green circle around a flesh-colored dot. In that way the player is forced to think and be careful before shooting anything that moves.
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